Hands-on this project on GitHub.
It was December 2017. Ash came to the ASU Tempe Campus. His task is to find the Memorial Union, which is the “heart” of the campus.
Pokémon: Maroon & Gold (beta) is a simple 2D mini-game for macOS. Using SpriteKit framework, I made this little game as a practice for my Swift programming skills for macOS, video editing, and illustration skills for games.
Swift and SpriteKit
This game is programmed in Swift 4 and compatible with macOS. I used Apple’s SpriteKit, a 2D framework for game development or media art programs.
Starting Screen Animation
I used Final Cut Pro X to make the animation for the starting screen by using the “video animation” feature.
Illustration of Maps
I used an iOS app, Pixure, a drawing app available for iPhone and iPad, to make pixelated ASU maps. Using my iPad Pro and Apple Pencil, I made 5 screens of maps based on the real map of ASU Tempe campus.
Figure 1. My work environment using Pixure.
Figure 2. A map sketch example.
Instruction
Press RIGHT key on the Title screen to start the game.
Tools
- Xcode 9
- Final Cut Pro X
- Pixure for iOS
Compatibility
- Apple macOS
Programming Language
- Swift 4
This was an opened-topic final project for my AME 430 Mac Development for Media Arts class by professor Loren Olson.
(Legal Notice: Pokémon and Pokémon character names are trademarks of Nintendo. The Pokémon: Maroon and Gold Project is not distributed for business purposes.)
Hands-on this project on GitHub.
Update Log
Ver 1.0 beta 4 – Updated 12/6/2017
- Bug fixes
Ver 1.0 beta 3 – Updated 12/6/2017
- Back to the title screen when the user found Memorial Union
- (Beta) Added stopwatch function to count the time in seconds when the game started (entered Scene1). (See in code)
Ver 1.0 beta 2 – Updated 12/5/2017
- A well-made welcome animation
- You can travel a lot of areas (including the Herberger area) on Tempe campus
- Improved graphics: better map
Ver 1.0 beta 1 – Updated 11/20/2017
- Initial release
POSTED April 6, 2018